上瀧剛, 博士(工学)
熊本大学 情報電気電子工学科 准教授
JST さきがけ研究員

研究分野: コンピュータグラフィクス/ビジョン,信号/画像処理,ヒューマンインタラクション

Publications from 2013

International conference


[ICCV2015] T.Hasegawa, M.Ambai, K.Ishikawa, G.Koutaki, Y.Yamauchi, T.Yamashita, H.Fujiyoshi, "Multiple-hypotheses affine region estimation by anisotropic LoG filter",
project page
[CVPR2014 (oral)] G.Koutaki and K.Uchimura, "Scale-space Processing Using Polynomial Representations",
project page

[ISMAR2015] G.Koutaki, S.Hirata, H.Sato, K.Uchimura, "Marker Identification Using IR LEDs and RGB Color Descriptors", extended poster
[ICIP2015] G.Koutaki, H.Okajima, N. Matsunaga and K.Uchimura, "Optimization of Color Quatization with Total Luminance for DLP Projector and Its Evaluation System"
[ICIP2014] G.Koutaki and K.Uchimura, "Scale-space Filtering Using a Piecewise Polynomial Representation"
[ICIP2013] G.Koutaki and K.Uchimura, "Scale-space Compression and Its Application Using Spactral Theory"

Journal


TIP(accepted)
G. Koutaki and K.Uchimura, "XY-Separable Scale-space Filtering by Polynomial Representations and Its Applications", IEICE trans. D, 2017
G. Koutaki, "Binary-Continuous Image Decomposition for Multi-view Displayr", ACM trans. on Graphics (SIGGRAPH2016), Vol.35, No.4, 12 pages, 2016link
project page
G. Koutaki, H.Okajima, N. Matsunaga and K.Uchimura, "Color Quantization and Optimization of Luminance for Digital Mirror Device–based Projector", IEEE trans. on Consumer Electronics, Vol.62, No.2, pp.103-110, 2016link
G. Koutaki and K.Uchimura, "Fast and Robust Vision System for Shogi Robot", Journal of Robotics and mechatronics, Vol.27, No.2, pp.1-9, 2015
G. Koutaki and K.Uchimura, "Scale-invariant Edge Detection Using Spectral Theory", IPSJ Transactions on Computer Vision and Applications 5(0), 30-34, 2013

そのほか

-Computer Graphics Gems JP 2015 - コンピュータグラフィックス技術の最前線(11章担当), 2015
-ミニ電王手くんを自作してみた,link,ニコニコ技術部総合ランキング2位
-360度ディスプレイを自作してみた,link, ニコニコ技術部総合ランキング1位

国内受賞

-システム制御情報学会産業技術賞, 2015
-IEICE D 論文賞,2013
-MIRU長尾賞(最優秀論文賞),2012

WEB DEMO


-Spectral SIFT: link
-Spectral Multi-Scale Edge Detection: link

大昔つくったもの


-Scalable Filter (2013): link
-FFT based Gaussian Filter (2013): link
-Approximate Nearest Neighbor Search on GPU (BBF-Kd-tree) (2012): link
-Texture Synthesis Using EM Algorithm (2012): link
-Zhang's Camera Calibration Using minpack (2012): link
-Super Resolution from Multi-Low resolution Images (2006) :link
-Monte-Carlo Path Tracing (Raytracing) (2006) :link


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